In modern life, we do not notice many useful things. Say, how long have you paid attention to the usual cobblestone the size of a fist? But this is an almost universal tool and defense. How many interesting ways of its application can be in extreme situations! For example, if you are someday abandoned in a multi-storey dungeon with an armada of monsters and a thousand traps, a handful of stones can save your life more than once or twice.
About the same unpleasant story happened to the four heroes of Legend of Grimrock. Law enforcement officers for some terrible atrocities, about which history is silent, throw off the quarter of criminals in the catacombs of Mount Grimrock. The good news is that after an invigorating kick under the ass and hard landing at the first level of catacombs, the accused automatically forgiven all their illegal deeds. The bad news is much more commonplace: no one has yet got out of the makeup. Your task is to become the first. This feat will not be easy to accomplish, especially considering that at the beginning of the path your heroes from personal belongings have only panties with you.
Step to the left, step to the right
Those who were born for a long time, at the first look at the game, will easily understand where her legs grow from. A couple of decades ago, the Dungeon Crawl genre was very popular – or, more simply, role -playing games about the research of ornate dungeons. If in words Dungeon Master or Eye of the Beholder your palms are sweating, Legend of Grimrock needs to be bought immediately. Everyone, we hope, will also like it, because the Finnish studio Almost Human not only gave tribute to these masterpieces of the past, but practically created a completely modern, self -sufficient game on their basis. It turned out something like an ideological remake.
[[Bullet]] cunning heroes always go around. Fighting with a snail is not necessary, you can just pull the lever. What will happen next – guess yourself.The bottom line is as follows: we immediately control the four characters, who in a skip walks along the corridors of the dungeon, destroying the monsters and solving puzzles. Despite the view from the first person, there is no complete freedom of movement; The labyrinths are divided into conditional cells, like a chessboard, and at a time we can take one step into any of the four sides or turn ninety degrees in any direction. That is, everything is exactly the same as twenty years ago, only wrapped in a modern beautiful wrapper and with one significant simplification – an automatically drawn map of the dungeon. However, if you are a hardcore to the bone to the brain or just want to properly to strost by night gatherings in the Dungeon Master, unnecessary amenities can be turned off, you can get a school notebook into a cell (or even a millimeter) and draw a card manually.
Look under your feet
From the very first minutes, the game makes you turn on the brains: you are invited to create a balanced detachment of four creatures (weak in spirit can choose a standard team of thugs). It would seem that the task is trivial. Here are three classes – a warrior, a thief, a magician – and a set of skills. Please sculpt, whom you want. But already here you need to decide on the mass of the nuances. Whom to put forward and whom – in the rear? What weapon will fight the warrior? Will the thief be a well -aimed shooter or clever killer with a dagger? What kind of school to lean the wizard for magic? All this needs to be determined in advance, even before landing to the first level, and then methodically develop heroes in the selected directions (the universals in the old fashioned a lunch for giant snails are prepared here).
[[Bullet]] It is not very convenient to use magic, but it frys all enemies at once in the detachment. Unfortunately, this rule also acts against you.Once finally in the dark corridors, get ready to constantly learn all new survival techniques. With difficulty overcoming the first two opponents, you understand that no one will adapt to you here – you need to adapt to the environment and its inhabitants. Over time, you learn to properly maneuver, retreat at the right time, do not panic and not let yourself be driven into a corner. The invincible detachment of four dead knights is not so invincible if you lure it into a more or less spacious room and run around, preventing yourself from hitting. And in a narrow corridor, an insight suddenly comes that a weak monster can be fenced off https://genie-riches-casino.co.uk/ from the shots of an evil melee skeleton without large losses for health. Throughout the game, you will meet new monsters or unexpected combinations from the old ones, and thanks to this, the battle does not turn into a series of repetitions of the same actions.
[[Bullet]] successfully falling into a hole in search of secrets, you can kill two "hares" in one fell swoop.With the environment on Legend of Grimrock, the same story is not boring, despite the apparent uniformity, it is interesting to study it until the finale. The labyrinths are literally stuffed with traps, riddles and secret rooms, which hide particularly valuable objects of equipment. Literally the physical need to cover every corner here, to examine each wall (and suddenly an inconspicuous button hid there there?), jump into each pit to find all the treasures and come to the final battle for freedom fully armed.
[[Bullet]] Mentally get ready to often observe this inscription. Here the detachment fell the death of the brave only because the insidious spider drove him to a dead end.In this case, you also need to be smart. The game tries to gradually build up the complexity of the puzzle. First you will find your first secret button on the wall. Then learn to put the cobblestone on the plate under your feet so that the door remains open. Magic portals will appear next. A little later – less trivial tasks (for example, organize your own zoo from rotten legionnaires). Further, you will be late that it would be nice to create a strategic supply of torches in the bag of one of the heroes, and in general not to throw out unnecessary junk – it can be useful in the most unexpected places. And then … then you most likely need the help of the hall. The official game forum is replete with headlines like “How to open a door with gears at the sixth level?!"Or" stuck at the end of the fourth floor, help!". The funny thing is that absolutely all riddles are logical, and when the solution is in one way or another, I want to clap myself on the forehead and say: “Damn, well, it was obvious!»Few play can boast of the same.
Finns from Almost Human once again with brilliance prove that there are no obsolete genres. Legend of Grimrock works according to absolutely the same rules as role -playing games of twenty years ago, but it is almost impossible to tear yourself away from it. It would seem that there is no difficult plot, there are no quests, there are no dialogs, there is no sophisticated system of talents and abilities-there is nothing at all except the four heroes and the dangers of the dungeon, in which you need to somehow try to survive. But in any words, do not describe how much love and efforts are invested in every pebble, in each monster, in every puzzle Legend of Grimrock. It is pleasant that people have not forgotten how to capture these subtle matters at some subconscious level: in just a few days of sales, Legend of Grimrock has repeatedly paid off the costs of their creation and set the studio Almost Human on the feet. We are looking forward to their next project.
Reigracy:
Cool plot:
Originality:
Easy to master:
Gameplay:
9
Graphics:
8
Sound and music:
7
Interface and management:
7
Waited?
The role -playing game of the old hardening about the study of the dungeons, which has already managed to fall in love with thousands of quite modern and advanced players.
Mania rating: 8.0
"Great"